(Your mystic double misses, but your true attack might hit.) If you use the lower die result, or if both die results are the same, your attack deals an extra 1d6 points of cold damage as both the mystic double?s attack and your true weapon strike home. If you use the higher die result, resolve your attack as normal. While some deliberately study the arts of shadow, most develop their abilities instinctively. Unlike on a normal attack, you roll 2d20 and select which of the two die results to use. Shadowblades are martial combatants with an innate link to shadow. 1 Info 2 Abilities 3 Alt Avatars 4 Changelog 5 Trivia Info Abilities Gargantuan Form Effects 4/8/12/16 Strength 3/6/9/12 Armor & 1/2/3/4 Magic Armor for first 3. Swiftblades discover unconventional ways to utilize the haste. As a swiftblade, your arcane-assisted speed combined with melee skill can turn your first strike into a deadly assault. In this case, the shadow blade discharges its magic and imbues your attack with cold energy.Īs part of this maneuver, you make a single melee attack against an opponent. Shadowblade is a melee agility hero in Heroes of Newerth. None) While sorcerers and wizards consider haste one of many spells in their repertoire, swiftblades covet haste above all others. În 1997, compania Wizards of the Coast cumpr TSR i obine drepturile pentru a dezvolta în continuare jocul. Prima ediie fiind lansat în 1974, jocul a fost publicat de Tactical Studies Rules, Inc. In most cases, the illusory weapon distracts your foe and allows your true attack to hit. Temnie i dragoni (din englez Dungeons & Dragons, abreviat D&D 1 sau DnD) este un joc de rol fantasy creat de Gary Gygax i Dave Arneson. As you attack, your foe must decide which weapon to defend against. This maneuver allows you to create a mystical double of your weapon. As you make your attack, both your true weapon and the illusion slash at your foe. The touch of a greater shadow deals 1d8 points of Strength damage to a living foe.You weave your weapon in an elaborate pattern, creating an illusory double that glows with white energy. In brightly lit areas, it takes a -4 penalty on Hide checks.Īlthough no more intelligent than an average shadow, a greater shadow is more fearsome because of its increased damage and its hit-and-run tactics. *A shadow gains a +4 racial bonus on Hide checks in areas of shadowy illumination. Shadows have a +2 racial bonus on Listen and Spot checks and a +4 racial bonus on Search checks. This is a negative energy effect.Īny humanoid reduced to Strength 0 by a shadow becomes a shadow under the control of its killer within 1d4 rounds. A creature reduced to Strength 0 by a shadow dies. If a D&D spells material component lacks a monetary value and isnt consumed, you dont need. Shadow Walk At 10th level, you gain the ability to step from one shadow into another. The touch of a shadow deals 1d6 points of Strength damage to a living foe. Shadows lurk in dark places, waiting for living prey to happen by. Str Ø, Dex 15, Con Ø, Int 6, Wis 12, Cha 14Īlertness, Dodge, Mobility, Spring AttackĪ shadow can be difficult to see in dark or gloomy areas but stands out starkly in brightly illuminated places.Ī shadow is 5 to 6 feet tall and is weightless. 13 (+2 Dex, +1 deflection), touch 13, flat-footed 11ġ4 (+2 Dex, +2 deflection), touch 14, flat-footed 12ĭarkvision 60 ft., incorporeal traits, +2 turn resistance, undead traits
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